
Neighborly
A downloadable Simulation
Hi, I'm Arkhan! 👋
This is a project I've wanted to start since the coronavirus pandemic began. I've put a lot of time into it, and I've finally been able to take the first step. I have big ambitions for it, really big (sometimes they keep me awake at night!), but I want to slowly, step by step. I hope to grow alongside it and I'll try to be consistent and update it as regularly as possible.
Without further ado, here it is...
Neighborly
Neighborly is a community life-simulation experiment focused on the balance between autonomous AI and architectural design.
I'm going to be launching this project in a "Retrospective Series"—uploading the development builds in sequence so you can watch the simulation grow from a simple survival loop into a complex neighborhood.
Neighborly is a solo-dev passion project updated one build at a time. Follow the devlog for frequent patches, bug fixes, and deep-dives into the AI logic.
Phase 4: The Variety Series (Current Phase)
We have finished the bones. With the completion of Phase 3, the neighborhood now supports structural boundaries, intelligent navigation, and environment awareness. Phase 4 is about Life and Variety. We are now expanding the "Grains of Interaction"—adding depth to how needs are met, introducing new objects, and giving every resident a unique rhythm.
Controls
- WASD / Arrow Keys: Pan the camera around the neighborhood.
- Middle Mouse (Scroll Wheel) Click & Drag: Freely pan the camera.
- Mouse Wheel: Zoom in to see the details or out to view the whole plot.
- 1: Normal Speed (1x).
- 2: Fast (3x)
- 3: Super Fast Forward (5x).
- Space Bar: Pause the simulation.
- Left Click (on Resident): Select to view needs and status.
- Left Click (on Object): Direct the selected resident to interact with a specific object (Fridge, Bed, etc.).
- Left Click (on Grass): Command the selected resident to walk to a specific location.
- Left Click (Buy/Build Mode): Place furniture, paint floors, or drag continuous walls.
Neighborhood Sim - Project Roadmap
[CURRENT] PHASE 4: THE VARIETY SERIES
Group 1: Culinary Arts & Dining [COMPLETE]
- Build 0.0.4b: Naps & Snacks
- Build 0.0.4c & 0.0.4d The Kitchen Counter and The Variants
- Build 0.0.4e: The Cooking Chain
- Build 0.0.4f: The Dining & UI Milestone
- Build 0.0.4g: The Kitchen Sink & Cohesiveness Update
Group 2: Leisure, Tech & Comfort [COMPLETE]
- Build 0.0.4h: The Coffee Update & Layering
- Build 0.0.4i, 0.0.4j, and 0.0.4k: The Fun Shuffle
- Build 0.0.4l: The Vanity & Laundry Update
Group 3: Architecture Refactoring [COMPLETE]
Group 4: Environmental Maintenance [COMPLETE]
- Build 0.0.4p: The Waste Update
- Build 0.0.4q: Floor Upkeep & Cleaning Polish
- Builds 0.0.4r & 0.0.4s: The Maintenance Update
Group 5: Aesthetics & Atmosphere
Group 6: The First Glimpse Outside
PHASE 5: THE SOCIAL SERIES
PHASE 6: THE SOULS SERIES
PHASE 7: THE CAREER & ECONOMY SERIES
PHASE 8: THE COMMUNITY SERIES
There won't be much to do with the first builds, but since this is my first game and I want to keep track of my progress, I hope this will become what I dream of.
See you soon :D
ARCHIVE:
Check what we have achieved until now!
PHASE 1: THE WELLNESS SERIES [COMPLETE]
PHASE 1.5: THE JUICE SERIES [COMPLETE]
PHASE 2: THE CONSTRUCTOR SERIES [COMPLETE]
PHASE 3: THE ARCHITECTURE SERIES[COMPLETE]
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*Art & UI assets by [LimeZu](https://limezu.itch.io/)*
| Updated | 3 days ago |
| Status | Prototype |
| Author | Arkhan Wolfe |
| Genre | Simulation |
| Made with | Godot |
| Tags | 2D, AI Generated, Cozy, Experimental, Godot, Life Simulation, Management, Pixel Art, Sandbox |
| Average session | Days or more |
| Languages | English |
| Inputs | Keyboard, Mouse |
| AI Disclosure | AI Assisted, Code |
Download
Click download now to get access to the following files:
Development log
- Builds 0.0.4t, 0.0.4u, & 0.0.4v: The Aesthetics & Atmosphere Update3 days ago
- Builds 0.0.4r & 0.0.4s: The Maintenance Update10 days ago
- Build 0.0.4q: Floor Upkeep & Cleaning Polish14 days ago
- Builds 0.0.4m - 0.0.4p: The Engine & Waste Update15 days ago
- Build 0.0.4l: The Vanity & Laundry Update18 days ago
- Build 0.0.4i, 0.0.4j, and 0.0.4k: The Fun Shuffle19 days ago
- Build 0.0.4h: The Coffee Update & Layering20 days ago
- Build 0.0.4g: The Kitchen Sink & Cohesiveness Update22 days ago



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